Post by ferrados on Feb 9, 2018 16:26:54 GMT
Since the last one was so well received, I'm making another one for season 5!
Feedback welcome and feel free to leave your own wishes.
- Moar/better/ late-game knight weapons
There are only 3 usuable one-handed weapons for the last 180 levels in the game, feels bad man. I was still using my emerald sword at the end of last season!
For comparison, my dinky emerald sword vs the best one-handed swords in the game:
emerald sword (atk:50, def:33 +3) It can only be properly wielded properly by knights of level 110 or higher. Heals 15-17 health on hit.
shiny blade (Atk:50, Def:35 +2, sword fighting +2). It can only be wielded properly by knights of level 150 or higher. Heals 12-16 health points on hit
devourer of souls (Atk:50, Def:38 +5, shielding +3). It can only be wielded properly by knights of level 250 or higher. Health increase: 70.
These other swords are slightly better than my emerald sword, but not better enough to convince anyone to kill thesarus or a few hundred silencers for.
I only have data for sword weapons and I never had the luxury of thinking about 2-handed weapons due to being main tank.
- Change the colour of damage done to mana
Whenever someone uses mana shield or has their mana drained it shows up in this dark blue colour that is super difficult to read. I suggest changing it to the same colour as drown damage, or maybe even swap those colours if it's even possible.
Here's a link to an older video that isn't sped up or zoomed in: youtu.be/BXr75NYyfnM. Try watching some of it without pausing.
I can easily read all the regular damage in the blink of an eye, but probably not even half the damage done to mana. I can kind of tell how much damage someone is taking. but some of the numbers look very similar in this colour and it's mostly guesswork.
Please tell me it's not just me! though I doubt it because I have videos where others misread it too and call out damages that are up to thousand damage different than the actual number.
- Timestamps for feats
Would be fun to see how quickly people progressed in previous seasons.
- New/Improved druid heroic spell
After we beat the R7, every vocation got fun/flashy spells to play with. Some were more fun/flashier than others, but druids just got shafted with theirs.
- Give players a warning upon reaching level 50 that their blessings have expired
If I had a nickle every time someone raged in chat about suddenly losing their items...
- Please make the tiles that you have to stand on to fight Karim more visible
If I had a nickle every time someone told me the lever didn't work and I literally had to come over, push them on a tile and pull it for them...
Feedback welcome and feel free to leave your own wishes.
- Moar/better/ late-game knight weapons
There are only 3 usuable one-handed weapons for the last 180 levels in the game, feels bad man. I was still using my emerald sword at the end of last season!
For comparison, my dinky emerald sword vs the best one-handed swords in the game:
emerald sword (atk:50, def:33 +3) It can only be properly wielded properly by knights of level 110 or higher. Heals 15-17 health on hit.
shiny blade (Atk:50, Def:35 +2, sword fighting +2). It can only be wielded properly by knights of level 150 or higher. Heals 12-16 health points on hit
devourer of souls (Atk:50, Def:38 +5, shielding +3). It can only be wielded properly by knights of level 250 or higher. Health increase: 70.
These other swords are slightly better than my emerald sword, but not better enough to convince anyone to kill thesarus or a few hundred silencers for.
I only have data for sword weapons and I never had the luxury of thinking about 2-handed weapons due to being main tank.
- Change the colour of damage done to mana
Whenever someone uses mana shield or has their mana drained it shows up in this dark blue colour that is super difficult to read. I suggest changing it to the same colour as drown damage, or maybe even swap those colours if it's even possible.
Here's a link to an older video that isn't sped up or zoomed in: youtu.be/BXr75NYyfnM. Try watching some of it without pausing.
I can easily read all the regular damage in the blink of an eye, but probably not even half the damage done to mana. I can kind of tell how much damage someone is taking. but some of the numbers look very similar in this colour and it's mostly guesswork.
Please tell me it's not just me! though I doubt it because I have videos where others misread it too and call out damages that are up to thousand damage different than the actual number.
- Timestamps for feats
Would be fun to see how quickly people progressed in previous seasons.
- New/Improved druid heroic spell
After we beat the R7, every vocation got fun/flashy spells to play with. Some were more fun/flashier than others, but druids just got shafted with theirs.
- Give players a warning upon reaching level 50 that their blessings have expired
If I had a nickle every time someone raged in chat about suddenly losing their items...
- Please make the tiles that you have to stand on to fight Karim more visible
If I had a nickle every time someone told me the lever didn't work and I literally had to come over, push them on a tile and pull it for them...