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Post by rockamovya on Jun 18, 2016 16:36:49 GMT
18:31 You see an edge of ruin (Atk:45, Def:37 +6).
It can only be wielded properly by knights of level 280 or higher.
It weighs 104.00 oz.
Health increase: 350.
Imo its a kickass weapon, but the damage on the weapon is just lame considering its a reward for a end game boss
Please tell me ur opinions ^^
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Post by ferrados on Jun 18, 2016 18:19:38 GMT
looks like a usable weapon for bosses to me. Knights barely do any damage on bosses anyway, their job is just to soak the damage. I'd glady trade the damage for 350 extra hp and 6 extra def.
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Post by rockamovya on Jun 18, 2016 19:11:02 GMT
I'd glady trade the damage for 350 extra hp and 6 extra def. I understand ur point, but the thing is when u have a shield with lower def then ur weapon ur weapon will overrule the def of ur shield and I think the extra stats aswell, so basicly its a 1h weapon used as 2 handed weapon. Corrert me if im wrong!
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Post by ferrados on Jun 18, 2016 20:24:05 GMT
The way I understand it, if a weapon has for example 26(+3) def, the 26 defense will count if you're not using a shield. But the +3 gets added to your shield if you are wearing one. Could be wrong though.
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Post by GM Kelin on Jun 21, 2016 11:41:05 GMT
The way I understand it, if a weapon has for example 26(+3) def, the 26 defense will count if you're not using a shield. But the +3 gets added to your shield if you are wearing one. Could be wrong though. It works exactly like this, yes About the stats, it is intended to be a weapon used exclusively for blocking. We can't allow a knight to be using the 350 extra HP on his weapon while solo-hunting for example, it would be completely unbalanced
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