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Post by Vitalie on Mar 17, 2015 1:27:30 GMT
Hey!
Just saw that the knights melee damage got reduced, and I agree that knights deal too much damage. But reducing the base damage is the wrong way to go, since this affects every lower leveled knight that has not reached the level to use the offensive stance. Would rather suggest you guys to reduce the % gain from the stance itself, instead of doing what you did, lower the base damage. I'd also suggest you to do some careful testing of the damage, since honestly, every new player is valuable, and loosing any level 30-50 knights would be a loss.
Thanks in advance! With kind regards Vitalie
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Post by Lector on Mar 17, 2015 6:14:32 GMT
Worst thing is this solves nothing. Sorcerers still deal less damage than druids. Druids have the wolf form magic level boost and gain more magic levels from sioing. Sorcerers shouldn't deal LESS damage than druids. If they do, they are just bad druids that can't heal folks.
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Post by GM Kelin on Mar 17, 2015 22:00:22 GMT
Hey! I think there are several issues here that should be adressed separatelly. The knights base damage was too high, mathematically (about 8%), and has been reduced that amount. You're talking about another subject here, the fact that you think battle stance increases their damage too much. Is that so?
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Post by Vitalie on Mar 18, 2015 13:44:43 GMT
So, the base damage has been too high the whole time, eh? The issue I was stating was not that the battle stance increases the damage too much, but rather that this nerfing should not disencourage new players to choose a knight, which gives players who´ve reached the level requirement for the stance an advantage. What I was proposing was, that instead of lowering the base damage of the knights, the battle stance increase should be lowered, to actually make the nerfing global, whereas players such as me also get included.
Pros - Allows for lower levels to keep the same damage output as earlier. - Does not give higher levels an advantage towards these. - Lower levels will not "feel" the changes as they are not used to the damage output on higher levels.
Cons - The battle stance also increases the damage of skills - Higher levels receive a higher penalty, due to being used to their current damage output.
With kind regards, Vitalie
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Post by kegni on Mar 18, 2015 15:35:50 GMT
^
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