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Post by grels on Feb 6, 2014 0:38:00 GMT
Hello. I think dmg with sd's is little too big.. 48 ms hit with 210~max in ppls. I think its a too much. 40 paladin is die by 2sd + 2 wands.. i think they should be 20% less dmg (150-160 max dmg) on this lvl.
Now lets talk about exori con and san dmg..
45 paladin 73 dist hit 30-45 with exori con in monsters and 70-80 with exori san.. i think thats not good balance.. exori con shoould be better or almost like exori san
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Post by Xemos on Feb 6, 2014 6:46:18 GMT
sd does hit for more than it should i think, saw some druid hitting 500 on hero's with sd
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Post by GM Kelin on Feb 6, 2014 9:51:40 GMT
About the SD damage... we just re-checked and our damage formula is exactly the same one as real Tibia... maybe the mage that was using it had a high magic level? About the exori con damage, you are totally right. We confused the formula with the "Brutal strike" (for knights) attack formula, so it was doing damage depending on your distance weapon's attack, and this resulted in very unbalanced damage. We have adjusted it now, as well as increased it's range (7, up from 5). Thanks for the balance report! You can expect the changes to be implemented in the next patch
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Post by Kekkeman on Feb 6, 2014 10:38:29 GMT
I feel the damage is perfectly fine atm, if anything I think it should be boosted.
Tibia got boring when everyone was impossible to kill
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Post by Extrodian on Feb 7, 2014 18:17:40 GMT
Thats why u need a team to kill someone, no matter the level. 2-3 level 60 mages can kill even highlevel knights atm.
And mages in general cant get topped in pvp atm since they outheal the other classes
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