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Post by capetagem on Mar 14, 2014 16:21:17 GMT
I wanted to you guys think about these hunting areas , they are not going to be big enough if the server gets 50+ ppl playing it . All the areas are small, Wyrms , Dragons , Heroes , Hydras , they support like , 2-3 max ppls hunting there , also they seems all small a paladin can't run, so they actualy waste or even die trying to hunt alone.
Or if not expand , create more areas , like 2 Dragons montains... or Bigger Dungeons with some challenges.
well idk if this is a good idea or not :
Make a Challege tower/hunting tower , like every floor has a type of monsters as you have to kill , and after every floor a small reward.
Example : Floor lvl 1 , Level 10 Exp Door : 1 Necro , 2 Orc Berzerks , 10 Orc Warriors . Floor lvl 2, Level 15 Exp Door : 1 Elder Beholder , 2 orc Leaders , 5 Orc Warriors , 10 mummys
You can walk by teleport , and can only pass the door after doing the previous challenge .
Idk , just a silly idea .
server is great and i want to see more people playing it, because it's a Team based server, and we need more players on, sometimes there are 4 players online , and 2 of them are boters =\ .
Keep that in mind , might increase the number of players here =)
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Post by GM Darkstar on Mar 15, 2014 15:20:13 GMT
We will bring new areas and sometimes we do expand the ones we believe that need to. It's true that some aren't paladin-friendly, we will keep it in mind for future areas and reworks! About your suggestion, we already have quests that include that type of combat, like the arena, where monsters come in waves. While it's true that your idea is slightly different, the base idea is pretty similar. We will keep your suggestion in mind if it fits while creating new content. Thank you very much for your suggestions
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Post by jamalswaxon on Mar 17, 2014 0:37:28 GMT
I just want to emphasize, and I realize it has been addressed), but there needs to be some places where paladins can hunt solo at lower levels.. I can not tell you how many times a low level paladin (below 70) has asked me where I think they should level and I respond with "I seriously have no idea"
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Post by capetagem on Mar 21, 2014 4:29:57 GMT
Areas you guys could expand :
-Dragon Tamer Arena/Tower/Castle/Dungeon , that could be a second Dragon/Dragon Lord, Even Frost Dragon there ? . -Wyrms Montain is too small, and the desert is really big, maybe expand it a bit ? -Add another Piramid maybe with other types of undead creatures/pharaohs challenge ?
Explore better the raids ?
-Most of the raids are pointless,just the orc one is really fun ( still it makes newcomers quit, because they cant even explore Tindra when the raid is on ) -Elf's are just Annoying path. -Spiders are just Annoying path. -Undead are just Annoying path. -Scarabs are fine. -Pirates i just dont get the raid, and some pirates just spawns over the water.
Suggestion : -Maybe make a small area that spawns one big Spider Boss that has better %drop ( Like mommalegs ), with some other spiders. -Or add one Elite with some different drop or rare drop. -One of the raid monsters can even drop one zinc coin, that would make people actualy kill the monsters, and not just ignore the raid. -Or instead of zinc coins, tokens to trade for other items/addons/mounts .
just some ideas =)
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Post by Afflicted on Mar 21, 2014 5:20:02 GMT
Yes the orc raid needs to be reduced or even moved. It fills the city with too many orcs and new players cant even get to the depot. Also I like the idea of a raid with a boss that loots zinc coins. That would make it worth it. You could have a couple different bosses like that designed for different level ranges too so the new players could get in on the action and give the old players a reason to try the new raids.
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Post by jamalswaxon on Mar 21, 2014 13:32:59 GMT
Yeah, something needs to be done about the orc raids. I support these ideas.
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Post by capetagem on Mar 25, 2014 15:35:45 GMT
There are some itens , without purpose (Like Bag of apple slices and others tamming itens )
Instead of making raids with elf without purpose , why not raid/event , that spawns 2 or 3 Donkeys in some locations..
Idk.. 35 zinc coins for a donkey , when you can get free other mounts is really not a good trade =x
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Nerkantos
Ginyu Force
Why I has no profit!
Posts: 77
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Post by Nerkantos on Apr 1, 2014 3:27:59 GMT
The Donkey Ride can already be bought with zinc coins maybe nobody buys it but if you want it that bad you can always spend a few zincs for it. On the other hand theres the Harness for example used to tame a Draptor yet theres no spawn for them maybe it can be a raid. Also raids should not always be at cities you could make some harder raids farther away from the cities like dragons deep inside the dragon mountain and gs in the jungle/swamp. Also dont make them drop zincs it would take make easier to collect them for higher lvled players like lvl 150~ killing some gs for some easy zincs unless you make it like a lot of gs it would make it impossible for middle lvled players to do it. Instead make it like more Elites spawn like 2 or 3 so theres a increased loot yet possible for both middle and high lvl players. And well i think that really high lvls would stay away from the easier raids since they already got money to spare or just not worth the efford for them xD making it more middle level raid.
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