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Post by grels on Feb 6, 2014 18:12:05 GMT
Dmg paladin 80/69 shield dist = sniper arrow 170 max. im hitting sorc max 80 LOL + 35 with exori con... when he heal exura 80~-.-" . With royal spear max 60 in knight..
Dmg knight 63 skill. hit in me (with shield, im pala 69 shielding) 90~ with weapon only.
There is no balance... paladin is most suck prof here ;/ max 100 dmg with 80 dist..
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Post by kekkeman on Feb 6, 2014 18:29:58 GMT
I also think Paladins are weak in most servers I play in.
Can GMs at least look into PvP with Paladins and maybe fix something? Maybe add a new higher level spell or increase pvp damage for paladins?
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Post by grels on Feb 6, 2014 18:36:43 GMT
i think he should make better dmg with weapons, no spells ;s
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Post by GM Kelin on Feb 6, 2014 18:37:19 GMT
Paladins have always been stronger in PvE but therefore weaker in PvP in Tibia. Here, paladins have the most gamebreaking PvP spell, the Holy Thunder, while still mantaining their other PvP and PvE capabilities. We have had a lot of studies, calculations and discussions about vocation balancing much before the server was released. We believe that paladins are on even footing with the other vocations. Thanks for mentioning it anyways
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Post by GM Darkstar on Feb 6, 2014 18:40:31 GMT
We will of course look into that issue, thanks for your feedback!
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Post by grels on Feb 6, 2014 22:00:25 GMT
yea ofcourse hitting with 100 dmg arrow (30+ atk) + exori con in mage whos healing 100 with exura is so op.. rlly..? ? lets see on 100 dist... 130 then? -.-"
And dont talk about sh** spells , paladin is not mage he should have good dist dmg ... not spells..
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Post by kekkeman on Feb 6, 2014 22:34:36 GMT
Paladins have always been stronger in PvE but therefore weaker in PvP in Tibia. Here, paladins have the most gamebreaking PvP spell, the Holy Thunder, while still mantaining their other PvP and PvE capabilities. We have had a lot of studies, calculations and discussions about vocation balancing much before the server was released. We believe that paladins are on even footing with the other vocations. Thanks for mentioning it anyways Good stuff, but my friend said the "stun" is just another name for something that looks like "paralyze" but with other animations. He said the opponent could still heal during the stun and it only lasted for a very short while. I hope you test paladins in both small number pvp and larger and see if you can tweak it a bit
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Post by GM Kelin on Feb 7, 2014 0:41:14 GMT
yea ofcourse hitting with 100 dmg arrow (30+ atk) + exori con in mage whos healing 100 with exura is so op.. rlly..? ? lets see on 100 dist... 130 then? -.-" And dont talk about sh** spells , paladin is not mage he should have good dist dmg ... not spells.. If you feel like you damage with arrows is too low you might consider using another type of ammunition or a crossbow.
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Post by grels on Feb 7, 2014 1:12:02 GMT
i tested with royal spears too. Its same.. ppl who has 63 dist hit like me in monsters..
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