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Post by ferrados on Feb 11, 2017 21:04:53 GMT
I'll probably update this throughout the beta. - Rods stopped working since Feb. 25th. credits to Daka FIXED- The team deathmatch arena in Tindra depot doesn't work - Able to steal one of the rewards from the Elder Guardian quest.- Unable to buy eggs. credits to Agiel
- When you check the quest progression for characters on the website, the "Death to Karim" quest is always stuck on 75%. FIXED
- Unable to trade with Auctioneer Pawel, the trader in the goblin camp. FIXED
- Kills don't always count towards quests when hunting in a party. FIXED- Some minor travel NPCs don't respond to greetings (confirmed with the NPC who takes you to pirate island and the NPC who takes you to Dargla AKA lizard island). Credits go to Akoye for finding this one. FIXED- Killing General Murius (the half-way boss in the tauren dungeon) resulted in a debug for everyone on screen. Killing Fernfang has the same result. FIXED- Mass healing does not heal yourself (credits to Akoye) FIXED- Orc elites (orc dungeon) seems to cause debugs frequently. FIXED
- Monsters ignore and walk over wild growths, causing them to dissapear. Does not apply to magic walls. FIXED
- THIS quest door has impassable terrain under it. making some spells fail when standing in the doorway. (it's the door west of Arnera, leading to the serpent spawn/medusa area) FIXED
- All elemental fields last forever. credits to Agiel FIXED
- Unable to buy parcels from Tindra, Sarlin or Arnera. FIXED
- Trying to buy a "Ornamented stone tablet" in the furniture store will give you a "Kabinet kit". FIXED
- "Ferret Bloodblader has won the goblin raffle, being the reward: 12 troll greens! Congratulations!" Did not receive my troll greens, however. Not in my inventory, depot or mailbox. FIXED
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Post by Arthas on Feb 11, 2017 21:18:22 GMT
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Post by ferrados on Feb 11, 2017 21:30:20 GMT
Nope, no invisible stuff for me. o.O
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Post by Arthas on Feb 11, 2017 21:33:29 GMT
I solved it, reinstall helped
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Post by GM Kelin on Feb 12, 2017 0:03:53 GMT
Thanks a lot for starting this thread. The NPCs and the deaths of murius and fernfang should be fixed.
About the kills not counting, can you be more specific? Or describe the situations when it happens and when not? Is it completely at random?
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Post by srgrim3 on Feb 12, 2017 1:00:18 GMT
Its while killing skulled bosses, thats necessary for a quest (The outlaw boss for example, at windy hills), some of us didnt get the kill and had to kill it again. The same went with amazon's boss.
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Mist
Ginyu Force
Posts: 113
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Post by Mist on Feb 12, 2017 7:27:08 GMT
^ I've witnessed it being more general though, when we were hunting and questing in a set of 4 players, there was a risk some of us never got a kill count in any kill-count-based quest, such as killing 35 amazon or what ever it was, or when killing sewer bugs, some of us got 35 kills, whilst we other had to get around 50 kills to actually get the count up to size.
We tried to analyze it further, for instance letting some of us damage the creatures more, but we couldn't see a pattern there. It seems very random which of us 4 got the kill count and which of us did not. It could prove very problematic against harder bosses. Maybe we should try a team of 5-10 people against a powerful boss.
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Post by ferrados on Feb 12, 2017 11:32:20 GMT
In season 3, you only had to hit a monster once to have it count as a kill. Im not sure how it works now, like Mist said it seems pretty random. sometimes I'd deal 25% damage and have a kill. sometimes I'll do the same damage and not get a kill. needs more testing for sure.
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Post by ferrados on Feb 12, 2017 12:27:05 GMT
bump, updated main post.
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Post by Agiel two on Feb 12, 2017 13:02:55 GMT
I have a few observations, some of them might be admitted as a bugs:
cooldown of totem creating (in client) isn't showed up.
Totems can be healed via healing runes.
I can skip speech(totally don't visit him) with observaton on a ship, on a race to the Tindra.
Whirling barrage does not increasing distance skill.
Invisible tiles on karim's room (w/ lever).
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Beta bugs
Feb 12, 2017 13:04:26 GMT
via mobile
Post by GM Darkstar on Feb 12, 2017 13:04:26 GMT
How does the debug of the orc elites work? You get a crash after killing it or right when challenging it? Or is it at a random point? About the task kills, we'll further look into it. Please let us know if you find out more stuff on this. Edit: Will check the other bugs Agiel posted and comment on them afterwards
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Post by agiel on Feb 12, 2017 13:06:36 GMT
When we encountered him, and being hit by area i guess.
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Post by redcrystalknight on Feb 12, 2017 13:29:57 GMT
There is something working bad in the open beta NPC and maybe in other npcs. I dont really know what, but it might be something about talking to 2 people at the same time, they can ignore you in some specific moments.
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Post by ferrados on Feb 12, 2017 13:59:47 GMT
How does the debug of the orc elites work? You get a crash after killing it or right when challenging it? Or is it at a random point? No clue, It happened right after we encountered it and it happened again a few seconds after I logged back in.
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Post by GM Darkstar on Feb 12, 2017 15:16:02 GMT
Can you tell me the exact location? The creature itself is not causing any crash to me, so there might be a bug in the specific spot where you encountered it.
EDIT: Fixed
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