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Post by GM Kelin on Feb 13, 2017 19:58:16 GMT
Ferrados they tested it already! Most dmg and last hit get the kill So let me get this straight, the one who does the most damage get the kill, but also the last hitter? So totally (max) to players can get the kill? To be brutally honest, that's not good at all. What if 10 players kill an extremely hard boss? Only two players get the kill? All party members should obviously get the kill, maybe everyone should hit the target. It was never intended to be that way. We were just trying to discover what caused the bug, and discovered that the onKill event was only triggered in those cases. It has been fixed now - Unable to put items up for sale or purchase on the marketplace.
Are you sure? I seem to be able to place offers on the market just fine? Are you sure you have the item in your depot and enough money in your bank for the fee? (as explained here) Thanks a lot for the complete and updated bugthread!
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Post by ferrados on Feb 13, 2017 21:19:55 GMT
Ahh right, the bloody fee... whoopsie!
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Mist
Ginyu Force
Posts: 113
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Post by Mist on Feb 13, 2017 21:43:19 GMT
So let me get this straight, the one who does the most damage get the kill, but also the last hitter? So totally (max) to players can get the kill? To be brutally honest, that's not good at all. What if 10 players kill an extremely hard boss? Only two players get the kill? All party members should obviously get the kill, maybe everyone should hit the target. It was never intended to be that way. We were just trying to discover what caused the bug, and discovered that the onKill event was only triggered in those cases. It has been fixed now - Unable to put items up for sale or purchase on the marketplace.
Are you sure? I seem to be able to place offers on the market just fine? Are you sure you have the item in your depot and enough money in your bank for the fee? (as explained here) Thanks a lot for the complete and updated bugthread! Oh, okay! I got the feeling, the way Holiwix put it, it was intended, sorry! Great that you fixed it though
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Post by ferrados on Feb 16, 2017 12:19:46 GMT
Added a few more bugs, moved fixed bugs to the bottom.
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Post by ferrados on Feb 18, 2017 12:42:39 GMT
bump, moar bugs
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Post by GerforD on Feb 19, 2017 20:43:18 GMT
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Post by GerforD on Feb 19, 2017 23:33:19 GMT
Shamans Totems does not dessapear. Ghost totem stand for about 30 min already.
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Post by ferrados on Feb 20, 2017 0:03:12 GMT
That's probably because shaman totems can be killed, unlike the other totems.
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Post by GerforD on Feb 20, 2017 0:32:01 GMT
That's probably because shaman totems can be killed, unlike the other totems. Might be, it dissapeared after ~40-45 min.
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Post by Communitysucks on Mar 11, 2017 15:33:11 GMT
nice job guys, nice job... ill miss the old carlin intro, it was so epic
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